Our gaming weekend has been going very well. We had a great game of Twilight Imperium on Saturday, although it would have gone much quicker if we had not had to clip out little spaceships for 90 minutes first. Once we got going we found the game runs quite smoothly and although the huge numbers of tokens did get a leetel unwieldy we enjoyed it. We played for about 7 hours but didn’t quite finish, next time we should complete a full 5-6 player game in about 7-8 hours. Mind you.. it may be some time before we get the chance. Dom and Simon and I then sat up with Ann until quite late putting the world to rights and talking about manufacturing and work..
Today Dom is running his Savage Worlds
conversion of the classic 2300AD
adventure “Mission Arcture”. Graham and I are playing Aussie Special Forces and sitting here with Billabong outback hats and Aussie T-shirts from when I was at Ayers Rock.. The game is running quite well.. I hope people enjoy it.
I think that the Savage 2300AD game showed that 2300AD works fine with the Savage ruleset and indeed can cope with awesomely overpowered weapon systems and still run well. Sadly, having played the scenario twice it is basically a long corridor with an endless supply of Kafers to kill. We had fun but I think there may be better ways to enjoy 2300AD with any system. As I said, we had fun and big thanks to Dom..
Dom’s writeup is here.